"Development is the process of translating the design specifications into physical form" (Seels & Richey, 1994, p. 35).
The domain of development includes four subdomains : Print Technologies, Audiovisual Technologies, Computer-Based Technologies, and Integrated Technologies.
My experience with developing instructional materials was limited in the past and this was because I was primarily using supplementary material included in the textbook such as the teachers’ manual, audios and videos for the class. Nevertheless, I tried to think out of the box and designed instructional materials such as PowerPoint presentations, flashcards, Quizlet exercises for vocabulary, written exercises, drills etc.
I see development as the step on executing the designing part on how instruction must be conducted. When the designing part is done, I review the instructional strategies and see the materials I have to create and actually make them real. This includes handouts for presentations, visuals, PowerPoint presentations, audios, etc.
This task is very related to the skills a designer may have in creating instructional materials through different software or media production tools. Probably, this has been the major problem I have encountered so far.
Tech Tools - Twitter Handouts
This is the printed version of the handout used to develop the Twitter workshop. It presents images and text to support instruction and practice while developing this session.
Learning Message Design- Design Elements
This presentation was created using Piktochart in order to demonstrate the understanding and application of Design Elements like simplicity, harmony, balance, etc.
Introduction to Learning Sciences - Mobile Learning
I used Emaze as an instructional visual tool for development of this presentation in my class. This website allows users embed images and videos easily with attractive layouts.
Digitally Mediated Learning - Simple Past
This video was recorded in order to be included in an app created to teach this grammar focus for ESL learners. I interviewed two undergraduate students at Virginia Tech about past activities. Later, it was uploaded to Youtube to embed it to the app.
Design for learning - "Let it be" Piano tutorial
This "how to video" was a group project created to apply Gagne's 9 events of instruction. My classmate Andrew Hopun developed the editing section of the video so learners can visualize how to play the song in the piano.
Digitally Mediated Learning - Game
Besides the recording of the video mentioned in the previous section, I designed a memory game to be included in the app as well. It was created to be a test in which ESL learners can match irregular verbs in past and their corresponding images.
Digitally Mediated Learning - Slow motion video
This video was created using iMovie software for Mac. More than 60 pictures were put all together to create a sequence on how to tie an overhand knot.
Foundations of IDT - Adjetivos Descriptivos
The elaboration of this website had the primary focus on applying Gagne's 9 events of instruction in an asynchronous module. The content was a content in Spanish for SPAN1106 class at VT. Students may find different activities to learn and practice descriptive adjectives in Spanish
Design for Learning - "How to" video script
This document shows the script of the "How to play "let it be" in piano by the Beatles" video. This video was used as a guideline before shooting the video.